Technical Specs & Performance
basic capabilities
mono | stereo
Both, depending on desired setuptracking frequency
200Hzfield of view
HTC Vive / Vive Pro: up to HMD limits. Epson BT-300: greater than 100°gaze accuracy
~1.0°gaze precision
~0.08°latency
camera latency
8.5msprocessing latency
3-4ms on i5 CPUimaging
resolution
192x192connection
USB 2.0saturation
Interconnected bandwidth USB 2.0 -60% saturationdata output
combined eye gaze
YesIndependent eye gaze
Yes -1 gaze point per eyepupil position
Yespupil diameter
Yes - units in pixels using 2D appearance, units in mm using 3D modelvelocity | acceleration
Can be implemented if desiredeye accomodation
Yes, using binocular vergencecalibration
method
5 pointpower | performance | memory
host CPU % utilization
50% of one core per eyeconnectivity
plugin for game engine
Reference plugin implementation for Unity3DReference plugin official Vizard 6 plugin
sample recordings
Unity3D Scene
Download sample recordingSpherical Image
Download sample recordingWhat's in the box
Eye cameras add-on for your VR/AR HMD
(No tools required to connect to your VR/AR HMD)USB-C to USB-A cable
Scene camera for some AR add-ons
(check product description)