Technical Specs
& Performance

basic capabilities

mono | stereo

Both, depending on desired setup

tracking frequency

200Hz

field of view

HTC Vive / Vive Pro: up to HMD limits. Epson BT-200: greater than 100°

gaze accuracy

~1.0°

gaze precision

~0.08°

latency

camera latency

5.7ms

processing latency

3-4ms on i5 CPU

imaging

resolution

192x192

connection

USB 2.0

saturation

Interconnected bandwidth USB 2.0 -60% saturation

data output

combined eye gaze

Yes

Independent eye gaze

Yes -1 gaze point per eye

pupil position

Yes

pupil diameter

Yes - units in pixels using 2D appearance, units in mm using 3D model

velocity | acceleration

Can be implemented if desired

eye accomodation

Yes, using binocular vergence

calibration

method

5 point

power | performance | memory

host CPU % utilization

50% of one core per eye

connectivity

plugin for game engine

Reference plugin implementation for Unity3D
Reference plugin official Vizard 6 plugin

What's in the box

Eye cameras add-on for your VR/AR HMD. No tools required to connect to your VR/AR HMD.

USB-C to USB-A cable.

Scene cameras for some AR add-ons (check product description).