Pupil Labs Blog
Ahead of the curve - Eye tracking with expert motorcycle riders
Until recently it has been difficult to document where and when riders choose to look in real-life scenarios. Do novice riders look in the same places as experienced riders? What can eye movement strategies tell us about how vision is used to guide effective motorcycle control, avoid collisions and negotiate turns?
Eye-Tracking Informatics Art Installation
The Yamaguchi Center for Arts and Media is showing a recreation of an interacitive media art installation by Seiko Mikami that uses Pupil Core eye tracking hardware and software...
Pupil for Usability Research
Check out this great article on Pupil used for usability studies on mobile and desktop...
Real-time object recognition using fixations to control prosthetic hand
Real-time object recognition with fixations to control grasps of a robotic prosthetic hand...
Retinotopic to Spatiotopic Mapping in Blind Patients
Pupil eye tracking tools used in conjunction with retinal prothesis measure the accuracy in mapping simulated retinal signals to world coordinates...
Adapting Rendering to the User's Current Visual Field
Daniel Pohl et al., use Pupil Labs' Oculus DK2 add-on to propose a rendering technique for HMDs that is optimized based on the user's current visual field...
Personalized Image-based User Authentication using Wearable Cameras
Ngu Nguyen et al., use Pupil to create a personalized user authentication system that generates image based passwords from egocentric video...
Saliency in VR: How do people explore virtual environments?
Vincent Sitzmann et al., use Pupil Labs Oculus DK2 add-on to research and develop new methods to learn and predict saliency in VR environments...
FaceVR: Real-Time Facial Reenactment and Eye Gaze Control in VR
A novel approach for real-time real-time gaze-aware facial performance capture system to drive the photo-realistic reconstructed digital face in virtual reality...
Exploring the Effects of Gaze Awareness on Multiplayer Gameplay
Pupil eye tracking headsets used to explore the invisible visual signals between players in multiplayer games...