Open source eye tracking.

Pupil Platform

We develop open source software and build accessible hardware for eye tracking.

Our mobile eye tracking headsets have research grade specs and enable accessible and scalable eye tracking research.

Supercharge your VR and AR eye tracking research and development with our eye tracking add-ons for the latest consumer hardware.

Take full control of the software and modify to your needs - it's 100% open source!

All hardware is designed, developed, and assembled in our Berlin office and ships worldwide. Check out products on our store.

Binocular 3D gaze mapper

Pupil is Open Source

Modify our tools or create your own

Become part of an active community from around the world

Get access to continuous updates and receive rapid support

The entire platform is on github and licensed under LGPLv3.

Check out a snapshot of the most recent activity below.

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    Recent Blog Posts

    • Personalized Image-based User Authentication using Wearable Cameras -

      Ngu Nguyen et al., use Pupil to create a personalized user authentication system that generates image based passwords from egocentric video...

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    • Saliency in VR: How do people explore virtual environments? -

      Vincent Sitzmann et al., use Pupil Labs Oculus DK2 add-on to research and develop new methods to learn and predict saliency in VR environments...

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    • Pupil Capture and Pupil Player release for Windows 10 -

      We are very happy to announce that Pupil support is now supported on Windows 10! Release notes for v0.8.7-w for the Pupil Platform...

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    • Pupil v0.8.7 release notes -

      Release notes for v0.8.7 for the Pupil Platform. Includes updates for pupil mobile capture backend, calibration visualiser, overflow error, and more...

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    • FaceVR: Real-Time Facial Reenactment and Eye Gaze Control in VR -

      A novel approach for real-time real-time gaze-aware facial performance capture system to drive the photo-realistic reconstructed digital face in virtual reality...

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