Open source eye tracking.

Pupil Platform

We develop open source software and build accessible hardware for eye tracking.

Our mobile eye tracking headsets have research grade specs and enable accessible and scalable eye tracking research.

Supercharge your VR and AR eye tracking research and development with our eye tracking add-ons for the latest consumer hardware.

Take full control of the software and modify to your needs - it's 100% open source!

All hardware is designed, developed, and assembled in our Berlin office and ships worldwide. Check out products on our store.

Binocular 3D gaze mapper

Pupil is Open Source

Do it yourself

Modify our tools or create your own

Join our eye tracking community

Become part of an active community from around the world

Recieve continuous updates and support

Get access to continuous updates and receive rapid support

The entire platform is on github and licensed under LGPLv3.

Check out a snapshot of the most recent activity below.

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    Recent Blog Posts

    • Layered Telepresence -

      Yamen Saraiji et al. have developed the Layered Telepresence system - a layered-based approach to create a seamless interaction between multiple users from multiple locations to engage in the same conversation...

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    • Gaze-guided object classification with Pupil -

      Michael Barz and Daniel Sonntag use Pupil to create a gaze-guided object classification system...

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    • Open Source 3D Pupil Detection and Mapping for Windows -

      Yuta Itoh, Jason Orlosky, and other collaborators have implemented an easy to compile 3D eye tracking method. Written in C++, runs on Windows, and works with Pupil...

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    • Pupil v0.8.5 release notes -

      Release notes for v0.8.5 for the Pupil Platform. Includes updates for macOS 10.12 Sierra, new fixation detector, UI improvements, and more...

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    • Pupil Featured on The Information -

      Pupil is featured in The Information press article – Eye-Tracking Companies Set Sights on VR...

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