Open source eye tracking.

Pupil Platform

We develop open source software and build accessible hardware for eye tracking.

Our mobile eye tracking headsets have research grade specs and enable accessible and scalable eye tracking research.

Supercharge your VR and AR eye tracking research and development with our eye tracking add-ons for the latest consumer hardware.

Take full control of the software and modify to your needs - it's 100% open source!

All hardware is designed, developed, and assembled in our Berlin office and ships worldwide. Check out products on our store.

Binocular 3D gaze mapper

Pupil is Open Source

Modify our tools or create your own

Become part of an active community from around the world

Get access to continuous updates and receive rapid support

The entire platform is on github and licensed under LGPLv3.

Check out a snapshot of the most recent activity below.

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    Recent Blog Posts

    • Pupil Capture, Player, and Service Release v0.9.0 -

      We are very happy to announce the latest release of the Pupil Platform v0.9.0...

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    • Retinotopic to Spatiotopic Mapping in Blind Patients -

      Pupil eye tracking tools used in conjunction with retinal prothesis measure the accuracy in mapping simulated retinal signals to world coordinates...

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    • Adapting Rendering to the User's Current Visual Field -

      Daniel Pohl et al., use Pupil Labs' Oculus DK2 add-on to propose a rendering technique for HMDs that is optimized based on the user's current visual field...

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    • Personalized Image-based User Authentication using Wearable Cameras -

      Ngu Nguyen et al., use Pupil to create a personalized user authentication system that generates image based passwords from egocentric video...

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    • Saliency in VR: How do people explore virtual environments? -

      Vincent Sitzmann et al., use Pupil Labs Oculus DK2 add-on to research and develop new methods to learn and predict saliency in VR environments...

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