Open source eye tracking.

Pupil Platform

We develop open source software and build accessible hardware for eye tracking.

Our mobile eye tracking headsets have research grade specs and enable accessible and scalable eye tracking research.

Supercharge your VR and AR eye tracking research and development with our eye tracking add-ons for the latest consumer hardware.

Take full control of the software and modify to your needs - it's 100% open source!

All hardware is designed, developed, and assembled in our Berlin office and ships worldwide. Check out products on our store.

Pupil is Open Source

Modify our tools or create your own

Become part of an active community from around the world

Get access to continuous updates and receive rapid support

The entire platform is on github and licensed under LGPLv3.

Check out a snapshot of the most recent activity below.

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    Recent Blog Posts

    • Pupil v0.8.5 release notes -

      Release notes for v0.8.5 for the Pupil Platform. Includes updates for macOS 10.12 Sierra, new fixation detector, UI improvements, and more...

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    • Pupil Featured on The Information -

      Pupil is featured in The Information press article – "Eye-Tracking Companies Set Sights on VR...

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    • HTC Vive Eye Tracking Add On -

      We are happy to announce the release of our eye tracking add-on for the HTC Vive headset. 120hz binocular eye tracking for the Vive...

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    • USB C Clip -

      We are excited to share with you our new USB C clip...

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    • New Headset Color -

      A new Pupil headset color is coming soon. We are experimenting with an in-house dyeing process to perfect the finish of our headsets...

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