Eye Tracking for Mixed Reality

Eye Tracking for Mixed Reality

Use Neon to add research-grade eye tracking to your XR experiences. Neon delivers highly accurate eye tracking data. No calibration required.

Neon’s tiny form factor makes it easy to integrate into most XR devices. All eye tracking data is freely accessible in open formats.

Gaze-Based Interaction

Gaze-based interaction is a breeze to implement with Neon XR! Especially if you make use of the MRTK3 integration. In this demo the user is looking at an object in the environment and using a pinch gesture to interact.

Visual Behavior Analysis

Run experiments on visual behaviour analysis in your XR environment. You can drop subjects into any scene and evaluate how they interact with the world.

Made for XR

  • No calibration required

  • Perfect slippage compensation

  • Real-time gaze data

  • Coming Soon: Real-time pupil diameter and eye state data

  • Open source toolchain

  • Open access for all data

Shop XR

Bundle

Bare metal

€5,800

We've made the Neon module and nest geometry open. Develop your own frames. Integrate Neon into your own prototypes.

Bundle

Neon Pico 4 Add-on

€5,900

Drop-in eye tracking add-on for Pico 4 and Pico 4 Enterprise. No tools required. Comes with Neon module, frame mount, and Companion Device.

Frame Only

Pico 4

€450

Frame mount to integrate Neon into Pico 4 and Pico 4 Enterprise. No tools required. Neon module and Companion Device not included.

Build with us.

Add Neon to your XR system.

Add Neon to your XR system.

Integrations with Unity and MRTK3.

Integrations with Unity and MRTK3.

Open geometry for building custom mounts.

Open geometry for building custom mounts.

Real-time API.

Real-time API.

Reach out! Connect with our community.

Reach out! Connect with our community.

Questions and Answers

Can I upload XR recordings to Pupil Cloud?

What are the components of the system?

How can I synchronize data streams?

What XR systems are supported?

Can I still purchase the Pupil Core XR Add-ons?